Tag Archives: Psychological

“BIRDMAN” Review (✫✫✫✫)

The artist’s struggle, all in one take. 

Birdman, or otherwise known as The Unexpected Virtue of Ignorance is one of the most mesmerizing films I’ve ever seen. It is also one of the most unique, disturbing, shocking, and confusing films I’ve ever seen too. That’s okay. This film was reaching for a specific vision, and director Alejandro Inarritu has expanded beyond it. I admit I don’t know what to expect as far as the public reacting to this, and I also don’t know how accessible it is to non-film aficionados either. But I have seen the movie frame by frame, and I think it’s one of the best films of its kind. On the surface value, it’s about the struggles of Broadway theatre. In deeper insight, it’s about ego and the obsessive human condition.

The film stars Michael Keaton as washed-up actor Riggan Thompson, who has been forgotten by his adoring public after portraying the lead role in a series of superhero films titled Birdman. This is ironic, because in real life, Keaton portrayed a superhero in Tim Burton’s 1989 film Batman. Desperate for a comeback, Thompson sets out to write, direct and star in his favorite Broadway play: What We Talk About When We Talk About Love by Raymond Carver.

Things immediately hit the fan during the week of their first preview. One of Riggan’s actors gets a head injury from a loose light on the set. His replacement, Mike Shiner (Edward Norton) is a talented but brash and arrogant actor who sees himself as Riggan’s superior. And, as he faces personal problems with his estranged daughter Sam (Emma Stone), Riggan begins to feel the closing pressures of Broadway when a malicious theatre critic tells him she’s going to “kill his play.” Now Riggan is trying to keep the play and his sanity afloat, and he will make whatever sacrifices he needs to make sure both happens.

Written, directed and produced by Inarritu, Birdman is the first black comedy made by the filmmaker, his most successful films to date being Oscar nominees Babel and Biutiful. Now he has made Birdman, and I am tempted to say it’s the best film he’s made yet.

What worked so well with the film? The first thing is the editing and the cinematography, which was shot so wonderfully by Oscar winner Emmanuel Lubezki that it places you in the moment, in the reality of the film, not making you watch it from a cushion seat on the eighth row of a dark movie theater. Lubezki, who worked with Inarritu on short films in the past, decided to shoot the film and edit it into a continuous fashion, giving off the illusion that the entire film was filmed in one take. Even though the movie wasn’t filmed in one shot, the feeling it gives off makes it feel alive and moving, not unlike the world of theatre that Riggan is trying to prove himself in.

I wonder how much effort this takes, not just from the cinematographer and director’s point of view, but from everyone else involved in the film as well. How many hours did the actors need to rehearse their lines in order to get their roles right? How much pressure was the tech and lighting crew under while they were filming, knowing that if they screwed up, everyone would have to start back to square one? How many hours did film editors Douglas Crise and Stephen Mirrione have to sit in front of a computer, making sure the shots transitioned so well that you couldn’t even see the transitions? The illusion not only worked because of the idea that Lubezki and Inarritu offered, but because of the commitment it received from everyone involved with the film. In many ways, their efforts were all worth it: the camerawork here expresses more of the story than the character’s dialogue does.

The parallels in this movie are also ingenious. How does Keaton feel playing as Riggan Thompson in the movie, knowing that he reached international fame as Batman earlier in his career and having since then never been able to match a more recognized role? How does Inarritu feel, going through all of the production pressures Riggan did in making the play as he himself did in making the movie? Did he intend this movie as self-reflection? Is he telling the audience what he goes through daily as a filmmaker? Or is he using his struggles as a platform to tell a much deeper, more important story to the audience?

For me, I don’t get as much joy out of interpreting as much as I do out of experiencing. And make no mistake: Birdman is an experience, surreal, tantalizing, and thought-provoking all at once. I’m still sitting here, hours later, not quite fully realizing what exactly Inarritu was trying to portray in this film. Is he commenting on the artist’s struggle? Commercial vs. independent film? Fatherhood? Friendship? Family? Lost love?

I think it’s all of the above. Or maybe none of the above. I honestly don’t know. In the movie, Inarritu battles labels that are placed on artists and on the art that they produce. Is Riggan Thompson a superhero, or an actor portraying a superhero? Is he a former shell of who he is, or a flower that has yet to bloom? We see in this film how these labels influence his life and how much stress and anxiety it presses upon him. To put labels on the movie would contradict Inarritu’s intentions. It would be offensive to the film.

My bottom line: Birdman is a masterpiece. It is so distinct in its own language and style that I think it is impossible to define it, let alone replace it. Critics will applaud it for it’s technical and emotional achievements. It will definitely garner some Oscar nominations. It’s a sure contender for visual effects, cinematography and editing. It is also sure to confuse certain people, to which I would recommend stop trying to understand it. Birdman is not meant to be understood. It is meant to be experienced, and if you can help it, interpreted.

Post-script: A thought I had after seeing the movie that I think viewers will also have. Because of how profoundly his role as Birdman affected Riggan, is Inarritu attacking the superhero genre of film? I believe he is, but I choose not to acknowledge that. After all, for every time a superhero film was called too simple, couldn’t you call any art film too complicated? I quote Mark Twain: “Too much of anything is bad.” 

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An Afternoon With Alejandro Inarritu

“And did you get what you wanted from this life, even so?

I did.

And what did you want?

To call myself beloved, to feel myself beloved on the earth.”

– Raymond Carver

These were the words that director Alejandro Inarritu (Babel, Biutiful) chose to quote at the beginning of his meticulous film Birdman, or The Unexpected Virtue of Ignorance. It was also the first words that came back into my head minutes before I was to interview him.

This weekend, I had two great experiences happen to me. Firstly, getting to see Birdman, a viciously unique film that tackles it’s characters and themes with pinpoint precision: a masterwork by a master director. The second you already know. If you don’t, you didn’t read my first paragraph.

Alejandro gave myself, along with about ten other college journalists, the privilege to talk to him about his upcoming limited release. After seeing the movie, this surprised me, because there was a moment in the film where a journalist accuses the main character of injecting semen into his pores to maintain his young features. I suspect Mr. Inarritu hosts a very guarded spirit while being interviewed by the press, and I certainly don’t blame him for that if that is the case. Now that I think about it, maybe that’s why Inarritu wanted to host the interview over the phone in the first place.

Anyhow, I had 20 minutes to listen to the director’s innermost thoughts, and while I only got to ask him one question, I enjoyed the experience as much as any other college journalist who participated in the call. While all of these aren’t my questions, these are the ones I found the most relevant to the film, and the ones I believed Inarritu would have preferred to be answered in the first place. So without further adieu, here is Alejandro Inarritu on the unexpected virtue of ignorance.

Question: Your film is unique, hyperactive and full of energy. How do you communicate to your cast the complex tone you’re wanting to portray?

Answer: I always try to be very specific, help them to clarify and simplify things by having a very clear objective. I think every scene has an objective, and every character has something they want to achieve in each scene. When you have cleared your objective, and to try one or two possible ways to get that done through an action verb, I think that would simplify the work not only for me, but for everybody.

Q: What were some of the challenges you faced while making the film? 

A: It was a very short shooting — 29 days. We rehearsed a lot before arriving to the set, so basically it was a very intense and meticulous work of precision with actors, camera and crew. Everything was designed and matched the needs of the film that was basically predecided in rehearsal.

Q: You have a big role behind your scenes in producing, writing and directing all of your films. What is it like taking on all of those jobs at once? 

A: I have been lucky to have been the producer and be involved in all of my films in a very personal way. I think there is no other way to make it. I think if you have a film that is personal, if you are doing your own film, there is no other way to not produce it, because I think it’s a part of the film. Producing means a lot of decisions that will impact your film one way or another.

Q: In the movie, Riggan Thompson is overshadowed by a superhero role he played earlier in his career. In real life, Keaton is overshadowed by his role in Tim Burton’s Batman. Is that an intentional casting decision that you made?

A: Keaton adds a lot of mental reality to the film, being an authority and one of the few persons of his work that pioneered the superhero thing. But at the same time, he has the craft and the range to play in drama and comedy, and very few actors can do that. He plays a prick in this film, and I need someone who was adorable, somebody who you can really like. He has that likeness, that likeness that was required. All of these things made him the perfect choice for it. I think he was very bold in trusting me with this role.

Q: One of the things that is particularly interesting with the film is the long take. Can you talk about why you made that visual choice?

A: I wanted the long take to make the people really feel the experience of this guy. I think it’s important for every director in every film to pick the point of view, and in this case I wanted radical point of view, and the people were in the shoes of the character to experience his emotions. I felt that was the most effective way to do that.

Q: Why did you choose to portray mental illness in a film that is at least extensively a comedy?

A: I think ego is a part of our decease as a society. I think the ego is a necessity, but I think when the ego takes over and we attach our personalities to the ego, and he domains a person absolutely without being discovered or controlled. That’s mental deceit, and I see in a way Riggan Thompson suffering from that illusion of ego that’s distorting him. He thinks he does things that he does not do, he’s in like a manic state of mind. He’s an extreme case of ego.

Q: Is that part of the commentary?

A: Everything is part of the tone of the film. That’s why it opens with a guy meditating in tidy whites.

– David Dunn

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“GONE GIRL” Review (✫✫✫1/2)

Gone Girl

What happened to Amy Dunne?

When I started watching Gone Girl, I had no idea what happened between Nick Dunne and his wife Amy. Now I have finished the movie, and I still have no idea what happened between the two of them.

Gone Girl is a very strong psychological thriller, packaging the essential elements of tension, grit, and confusion to make an extremely fascinating, yet equally frustrating, watch. Imagine you’re driving on a highway, except you take a wrong turn. Then you take another wrong turn. Then you take another, then another, and then another after that. Gone Girl is that highway, taking you through so many twists and turns that you don’t know which way you’re going anymore. The only problem is that there’s no end destination when you get off of the highway.

Based on the book of the same name by Gillian Flynn, Gone Girl starts with Nick Dunne (Ben Affleck) coming home to see his living room torn apart and his wife Amy (Rosamund Pike) missing. There are a few details that disturb him upon this discovery. The glass table is smashed in. Chairs are overturned. A blood splatter can be spotted above the stove in the kitchen. Suddenly, Nick finds himself swept into a media frenzy as everyone everywhere cries out “Where’s Amy?” as he and Amy’s parents work to find Amy and bring her back home.

Yet, in the midst of all of this media attention, people start to recognize strange things about Nick. He’s behaving oddly for someone who has just lost his wife. A woman outside of a press conference takes a selfie with him and posts it online. He smiles at the conference when people take his picture. And as police discover Amy’s diary and uncover incriminating evidence about Nick’s marriage with Amy, people start to ask one question: did Nick Dunne kill his wife?

Let me start by saying this: there’s no way to expect anything from this film. The minute you think Gone Girl is going in a specific direction, it does a reversal and goes in the complete opposite direction, setting you on another prediction track until it does another reversal. There are many factors contributing to these twists, the biggest one being the writing contributions of Gillian Flynn. Flynn, who wrote the original book, was adamant about being involved in writing the screenplay for David Fincher’s adaptation, and she’s a good sport as far as working with him. Even though there are a few differences conceptually from the book, the work remains a whole emotionally, and lets off this gnawing paranoia on both characters as we question who is the victim and who is the perpetrator. This movie is like a game of cat and mouse, except no one really knows who is the cat or mouse.

The writing is ingenious, but the real star of this show is David Fincher. Fincher, who is no stranger to mind-bending plots (1997’s The Game, 1999’s Fight Club, and 2007’s Zodiac), incorporates elements from all of his movies into this one mind-bending thriller. It has plot twists as big as those in The Game, the pseudo/suicidal/mind trickery in Fight Club, the dark, disturbing realism in Zodiac, and the broad, expressive shots, angles, and edits from The Social Network. I like this about Fincher films, that they’re so distinct in visual style that you can almost instantly tell that it’s a David Fincher film.

Example: In the opening sequence of The Social Network, we capture the essence of the scenery as a lonely Mark Zuckerberg trots back to his dorm. We get a sense of the campus he’s on, the bridges, the buildings, the sidewalks, the trees. We not only feel the physical surroundings around him, but also the life that’s in it, almost like the scenery is breathing around him. Fincher did the same thing during The Girl With The Dragon Tattoo, and he did it again with Gone Girl. When he’s not filming a scene where there’s a tense exchange of dialogue between characters, he’s quietly viewing the scenery all around him, telling a story with silent images just as much as he does with outspoken characters.

More than what he does shot-wise though, I’m impressed with how he handles his cast. Look at the names associated with this film. Ben Affleck. Rosamund Pike. Tyler Perry. Neil Patrick Harris. Are any of these names what you’d expect to see in an intricate crime-thriller, let alone give a decent performance? I mean, the last memorable role Perry had since dressing up in drag as Madea is Alex Cross, and that was about as complacent as an action movie can get. Neil Patrick Harris’ most serious movie role is as himself in Harold and Kumar. Rosamund Pike is most known as a Bond girl. Affleck’s acting career is self-explanatory. I looked at all of these actors cast in these roles, and I couldn’t help but wonder what they were doing in a Fincher film.

Then I saw what he did with them, and I couldn’t see anyone else in their roles. Perry played Dunne’s attorney Tanner Bolt, and he was so smug and straightforward that he could lend Robert Downey Jr. a few tips for The Judge. Harris steps so wonderfully into a role he’s never played before, and Pike is exemplary too, though I won’t exactly specify how. Affleck to me was the most interesting. He uses awkward lulls, blank expressions, and his sterile voice just like he did during some of his bad performances in past movies. It’s not a bad performance though. Fincher is just using Affleck’s natural reactions to lend details to Nick Dunne’s character, like how he could be smiling in pictures while his wife is missing, or why he sounds so unconvincing when he gives a speech about how he loves his wife to ongoing listeners. Fincher uses both Affleck’s strengths and weaknesses as an actor to the film’s advantage, and that goes the same for everyone else in the film.

I liked many things from this film. The cinematography, the editing, the thought-provoking plot, Fincher’s masterful direction of the film and it’s cast all culminated into a jaw-dropping experience. My only regret about this film is it’s ending. I won’t spoil it for you, but I will say that it ends in the same way that it begins, posing questions and vague thoughts so that the audience may fill it with their wild imaginations. I realize Fincher and Flynn did not intend to have a straightforward, clear-cut ending, but I have a stubborn need for closure. Films are supposed to provide answers to the questions they’ve already posed to you. Gone Girl does not provide an answer. It provides a question.

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“SIN CITY: A DAME TO KILL FOR” Review (✫)

Can you kill me too while you’re so busy at it? Thanks. 

There’s a character early on in Sin City: A Dame To Kill For that describes the city as a place “where you go in with your eyes open, or you don’t come out at all.” He’s wrong. I went in and out with my eyes fully open. I only wished that I kept them closed.

Oh, where to begin with this. Sin City: A Dame To Kill For is, in a word, messy – a neo-noir thriller as confusing as a detective’s murder case and more violent, putrid and horrific than a crime scene. The only brains this movie has are the ones that it blows out of peoples’ heads.

The plot takes place sometime within the Sin City universe. The question is when? I honestly don’t know, and I don’t think the movie knows either. It’s part prequel, part sequel and part in-betweenuel that cuts to wherever and whenever it wants to.

Like the first movie, there are three main stories the plot revolves around and, likewise, three main characters to sympathize with. You have a young Dwight McCarthy (Josh Brolin), who, before he met Jackie Boy, was obsessing over a rich housewife named Ava (Eva Green). There’s Johnny (Joseph Gordon-Levitt), an overly-cocky poker player who wants to come to Sin City and beat the king of all cards himself — Senator Roark (Powers Boothe). And then there’s Nancy (Jessica Alba), who is still coping with John Hartigan’s (Bruce Willis) suicide at the end of Sin City.

Following this easy enough? Good, because that’s all the explanation you’re going to get. The biggest problem with Sin City: A Dame To Kill For is that it’s so convoluted. Stories are meshed, mixed and thrown together without any sense of connection or correlation to its plot, and the entire time while I was watching it, I kept wondering where these stories were taking place and why I should care. Some movies do well with intertwining narratives, such as Pulp Fiction or Crash. This is not one of them.

A good example of this is in the very first scene of the film. Marv (Mickey Rourke), the hard-headed thug who was framed for the murder of Goldie in the first movie, wakes up next to two crashed cars with no memory of how he got there. He goes through mundane dialogue for five minutes in his obviously exaggerated thuggish accent, then the movie cuts to the story and almost completely forgets about him.

My first thought after watching this: why was that scene necessary? As the movie continued its runtime, I continued to ask this question in my head until I realized that none of it was necessary, that it was just a continuous farce of violence and delinquency that the kids who play Grand Theft Auto would just drool over.

This movie is definitely violent. That’s to be expected, I know, especially when you remember how violent the first one was. There is, however, a stark difference in how the violence is used in each movie. In the first Sin City, the violence was both shocking and satirical, at times being so disturbing that you can’t help but reel back from it, and at other times being so exaggerated that I laughed at it. Whether it was positive or negative, however, I at least felt something.

Here, nothing is felt. Here, we just look at all shades of black, red and white among severed body parts while we plod through the final act like it’s a homework assignment rather than the climactic ending that it deserves to be.

I’ll admit to having disliked the first Sin City. Does that matter? I give credit and criticism equally where it is due, and even though both Sin City’s are equally violent and despicable, the first one was at least more intriguing and had more cohesiveness both as a whole story and as smaller, separate narratives. This one fell flat, crumbled to pieces and was about as clear as a muddy window pane. Maybe that’s why Marv couldn’t remember anything at the beginning of this movie – he realized what he signed up for, and he tried to forget all about it.

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“SIN CITY” Review (✫✫)

“There ain’t no sunshine when she’s gone.”

You’re either going to love or hate Sin City. There’s no getting around that fact. Like the movies directed by Quentin Tarantino or Eli Roth, Sin City is a movie specific to its own tastes, and doesn’t care much about the opinions opposite of it. It’s a violent, gross, disgusting and putrid film full of the stuff that would make a Catholic priest faint. If that sounds like something you would like, by all means, be my guest and have at it. If you are repulsed by my description of the film, I certainly don’t blame you.

Based off of the comic book series by Frank Miller, Sin City is a film that follows four separate stories that (mostly) intertwine together. John Hartigan (Bruce Willis) is an aged police officer who is viciously pursuing child rapist Roark Jr. (Nick Stahl). Marv (Mickey Rourke) is a rough-around-the-edges thug who is framed for the murder of a prostitute he slept with named Goldie (Jamie King). And Dwight (Clive Owen) is a private investigator who gets pulled into a turf war, risking the lives of cops and prostitutes alike.

What do all of these stories have in common? They all started because of a woman, and these men go out to kill because they love their woman. Or, at least, whatever constitutes as love in this universe, in which case it’s a one-night stand.

It’s so difficult to review a movie like Sin City. Why? Because it’s not for people like me, that’s why. I don’t like watching movies like Sin City. I don’t like watching blood and violence for the sake of blood and violence, or watching sex and nudity for the sake of sex and nudity. It’s hard to be non-biased with movies like these because I watch moments where a naked woman walks out with bare breasts and all, and I can’t help but imagine the director thinking “Hey, let’s have this actress naked in this scene, because boobs.”

Sin City is aggressively, unnecessarily violent. How violent? So violent that the least bloody scene in the movie came from Quentin Tarantino. That’s how bad it gets. Red, white, black and yellow blood splatter across the screen like Jackson Pollock was making a painting. Severed heads and body parts are frequently cut off and thrown around in the film like missing pieces to a G.I. Joe. Those body parts include testicles, by the way, on multiple occasions. And don’t even get me started on the absurdity of its kills. In one scene, Marv gets beaten, stabbed, shot, and crashed his car into a lake and still gets up to pursue Goldie’s killer. Good God, are these guys made of kevlar or something?

Remind you, I have no problem with violence in movies, but here it’s just far too absurd and disgusting to be able to fully stomach. When it’s used to illustrate an emotion or a point in movies like Pulp Fiction or Taxi Driver, I praise its purpose and its usage. Here, it illustrates no emotion or urgency. It’s a glorified selling point for a really long, disgusting, stupid movie.

I did like the visualization of Sin City. That, and its opening scene. I liked it’s black-and-white style, it’s sense of contrast and expert use of shadow and lighting. It gave it a strong reminiscent feeling of the classic neo-noir films that inspired the original Sin City comic books, the ones that have the snazzy saxophone playing in the background as two lovers stand on a balcony, telling each other that they love each other and that they never want to leave each other. The film itself, in fact, functions as a parody of the neo-noir genre: characters stand on balconies, docks, outrun police cars, smoke cigarettes and talk in thickly exaggerated accents to the point where it can’t be taken seriously.

Realize, however, that this wasn’t on accident; director Robert Rodriguez wanted you to see how he exaggerated details so you would understand that him and Frank Miller were lightly poking fun at the genre, all while at the same time suggesting delicate homages to it as well. I like that they tried to reach for a deeper effort with the film, even though their intentions were smarter than the film itself was.

So what’s my end consensus? Is it a movie that you should see or skip? I’ll leave that decision in your hands. For now, I have done my job in telling you what the movie is like, and I will wash my hands clean from it. I have church in the morning.

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“DAWN OF THE PLANET OF THE APES” Review (✫✫✫1/2)

The predator and the prey are one and the same.

It all started with the eyes.

Looking deeply into them, we see the angry, vicious, relentless energy behind them, as hungry as an animal and as wild as a beast. A somewhat appropriate description, because these are the eyes of the ape Caesar (Andy Serkis), the intelligent primate we’ve come to know from Rise of the Planet of the Apes. As we continue looking at his eyes, his steady, violent stare, we see his army of followers climbing on branches behind him.

He drops his hand, motioning them to attack.

After we see this powerful, expressive opening sequence, we are taken through this epic journey that is Dawn of the Planet of the Apes, a compelling and exciting survivalist-drama that looks at the human-primate condition from two different perspectives, as if they are two sides to one coin. The leader of the apes is Caesar, who now has his own family in his wife Cornelia (Judy Greer) and his son Blue Eyes (Nick Thurston). The leader of a band of human survivors is Malcolm (Jason Clarke), who also has his own family in Ellie (Keri Russel) and his teenage son Alex (Kodi Smit-McPhee).

Both of these band’s stories take place years after the virus attack that destroyed the most of humanity years ago, which we got a glimpse at the end of Rise of the Planet of the Apes. Both sides have lost loved ones in the wake of the disaster. Both sides do not trust the other. Yet, as Caesar and Malcolm share close encounters with each other, they slowly begin to understand and see that their races are not so different from each other. As the human-primate war rages on, Caesar and Malcolm must combine their efforts to protect each of their families, and seek out peace between their established societies.

Remembering fondly of how I enjoyed seeing the ape empire’s beginnings and relishing in the context of human-animal abuse in Rise, I went into this movie knowing it had a strong foundation to build it’s story on, hoping that they wouldn’t fail. Not only did director Matt Reeves not fail in telling his story of Dawn; he expanded further upon the Planet of the Apes story in detail, action and commentary than I estimated him to. His film ended up being better than Rupert Wyatt’s film in spades.

Firstly, let’s talk about the similarities between each film. Rick Jaffa and Amanda Silver, the writing/producing team behind Rise, returns yet again to contribute to Dawn’s story and to the production of this film. In many ways, I argue that both are better in this film than they were in the last one.. The plot of the first movie was an involving, interesting and emotionally compelling sci-fi thriller, a story that showed the worst of humanity and their cruel mistreatment of animals. Here, this movie has a more of a political facet in its structure, a drama that shows each race as a mirror of the other. It shows a civil anarchy blooming in the heart of each race.

The characters are compelling and have genuine interactions with each other, from Caesar confronting Malcolm on staying away from their home, to intimate scenes when Alex interacts with Caesar’s new baby boy. What I liked so much, however, is director Matt Reeves details not only to these emotions, but the visual display of the story in itself.

Being no stranger to visual effects or emotions with a filmography including Cloverfield and Let Me In, Reeves is skillful in making an exciting action movie while at the same time making a involving apocalyptic thriller. It surprising with this film that the basis of the film wasn’t grounded in action or ridiculous CGI stunts, but rather, in small, intimate moments of conversation and ape-sign-language that characters share with each other. It’s nice to see a big-budget blockbuster movie reaching for more intimate, personal situations, rather than the billion-dollar-sized explosions of garbage you’d see from the Transformers movies.

I do have a criticism in the movie in that the human characters were mostly boring. I have a rule of thumb that if I can’t remember a character’s name by the end of the movie, then that character is mostly forgettable. By the end of the film, I only remembered Malcolm’s name. I called Keri Russel’s character “Keri Russel” in the film while I labeled Smit-McPhee as a Jay Baruchel rip-off. I even looked at Gary Oldman’s character in the film and smirked in my head, “Well, hello there, Commissioner Gordon! Did you end up surviving the nuclear fallout in The Dark Knight Rises?”

What I realize though is that the humans aren’t supposed to be the main anchor of the film. The apes are center focus here, and this is really their story, figuring out their emotions, finding their identities, and realizing their faults as they look at human beings and see themselves deep within.

I think I realized this was a masterful film when it approached its final minutes, when we once again returned to the eyes of Caesar that we saw at the beginning of the movie. Only this time, they weren’t as aggressive as they were before. These were not the eyes of the predator, the hunter eagerly waiting to hunt his prey. No, these eyes were solemn and sad, as if they were looking at a bleak, grim future, one they were powerless to stop.

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“RISE OF THE PLANET OF THE APES” Review (✫✫✫)

Hey, apes are people too. 

Be honest: how many of you were expecting this one to be good? I know I certainly didn’t. After seeing how poorly the earlier Planet of the Apes movies were faring (I’m looking at you, Tim Burton), here I was expecting another downtrodden experience that was trying to milk whatever it could left from the utters of its franchise. Why wouldn’t I expect that? The same thing has been done with the Jaws series alongside every conceivable Friday the 13th movie ever made. Believe me, I wasn’t expecting a good movie when I heard that this movie was called Rise of the Planet of the Apes. It honestly felt more like it was falling to me.

Here, however, is the rare occasion where a prequel/reboot actually contributes to the franchise rather than taking away from it. Taking place years before the events of the very first Planet of the Apes film, Rise tells the story of Will Rodman (James Franco), a scientist who is developing a potential cure for alzheimer’s deep within his lab. After testing it on multiple chimpanzees and noticing an effect in increased intelligence, one of them goes berserk, attacks her caretakers, then is killed in self-defense. The scientists are ordered to terminate the project and kill any ape left within the vicinity.

It is during his routine inspection where he discovers a small baby chimp deep within the cell of the female ape that was killed earlier. Knowing that the baby would die if he remained there, Will took the little baby home and raised him as his own.

As the years progress, we notice that the baby chimp shares the same characteristics as his mother did when she was in the labs. Both of them displayed feats of great intelligence and memorization. Both developed abilities to read, write and comprehend speech. Both learned the skill of being able to do sign language. Most impressive was their ability to convey, understand and express emotions, almost like they’re human themselves. As the small chimp named Caesar (Andy Serkis) grows out of his adolescence and into adult apehood, he begins to notice a darker side of humanity and plots a way to set himself and his fellow apes free from mankind’s grasp.

Here is a film that, by every definition, should not have been good. It had everything working against it. It’s the prequel to a film series that hasn’t had a good film since 1968. It’s the seventh film in a franchise that has long since lost its influence. And it’s centered around a main character who isn’t even human, an ape who, for more than half of the film, can’t even talk.

Believe me, I went into this film fully expecting to hate it. Turns out that it’s quite the opposite. Rise of the Planet of the Apes demonstrates exactly what a hollywood blockbuster is supposed to be, a smart, involving and intelligently made film that is equal parts exciting as it is relevant. Director Rupert Wyatt, who made the 2008 film The Escapist prior to Rise, is careful and delicate with the pacing of his film. Starting off on a very dramatic and touching note, we go through what can mostly be seen as a science-fiction drama about the relationship between the guy who plays Harry Osborn and his little ape-friend, until all hell breaks loose and the beginning of the human-ape war spawns itself.

I exaggerate a little bit, but you get my point. There isn’t a lot of action in the movie, or at least, not as much as you’d expect it to be Instead, there are a lot of small, intimate moments where Caesar and Will’s beings clash into each other, either bonding in very genuine, heartfelt moments or rubbing off of each other as starkly as their conflicting races are. This is a dialogue-driven movie, with Will and Caesar each questioning the decisions they make and how they should should both respond as the result of it.

A lot of things don’t really blow up in the movie, to be honest. But when it does, ohhhh boy, is it exciting. My favorite scene in the movie had to be when Caesar and his primate army broke out of a preservation facility in new york and pierced their way right through the heart of the city, almost like it’s the American revolution and it’s George Washington leading the charge.

At the absolute heart of this film, however, is Caesar, portrayed here by actor Andy Serkis. If you don’t recognize the name, you don’t deserve to call yourself a cinephile. Serkis is most known for a slew of CGI performances, ranging from Gollum in The Lord of the Rings to the titular ape in Peter Jackson’s King Kong. Great as he was as Gollum, I’m tempted to say that this is his best performance yet. When you watch the film, notice the differences at how he carries himself as an ape and as a slightly-more evolved ape. In early scenes, he’s just walking around like a regular animal, with his elongated arms carrying himself as he “oohs” and “ahhs” while rubbing the back of his head. As the movie continues on, Caesar’s evolvement is apparent, and you notice his regular instinctual appearance has been replaced with a tall, stark, and grim figure, bleakfully looking on at a society that he has lost all faith in. Gollum was a character he concieved entirely from his own inspiration, while King Kong was one he concieved from studying the natural behavior of apes. He does both here with Caesar, and successfully portrays a character who is not just an ape, but a super ape, one who is evolving to something much more dangerous at an alarming and vengeful pace.

The only complaint I will issue with this movie is its ending, which is so melodramatic and sappy that it could have been used for an “Animal Planet” commercial. Why did they have to do this? Who says a movie needs to end on an optimistic note? Why do we need to have a happy ending? Who says we can’t end on a bleak, grim note, foreshadowing on a downtrodden spiral of war, doom and apocalypse? We all know that this can only end one way anyway. The franchise isn’t called “Planet of the Humans”, after all.

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“X-MEN: DAYS OF FUTURE PAST” Review (✫✫✫✫)

The next stage in superhero cinema evolution. 

X-men: Days of Future Past ranks among the best superhero sequels I’ve ever seen, one I would instantly compare to that of Spider-man 2 or The Dark Knight. There were so many things that needed to be done, so many risks that needed to be taken, and so many ways this movie could have failed. It didn’t. From the opening sequence to its last breathtaking moment, my mind was blown and the comic-book nerd in me was absolutely filled with joy. The movie did more than simply expand the franchise: it redefined it.

We open on a post-apocalyptic future that hasn’t been this catastrophic since James Cameron’s 1984 film The Terminator. Years after X-men: The Last Stand took place, humans are now being hunted by the same weapons they created in the first place: the Sentinels, a coalition of dangerously armed robots who can track and exterminate any mutant they can find on planet earth. Amongst the ruins of battered buildings and fallen icons, the human race has now been collected into a sort of concentration camps: all that’s left for the mutants then is the mass graves filled with the dead bodies of their kin.

Lifelong frenemies Charles Xavier (Patrick Stewart) and Magneto (Ian McKellan) collaborate on a plan they would like to enact. Besides having the ability to phase through walls and objects, Kitty Pryde (Ellen Page) has recently developed the ability to transfer someone’s consciousness into their younger bodies in the past, allowing them to change the future and avoid the unfortunate outcomes that might become of them. Kitty has been able to use this ability on multiple occasions now to save her friends, but now Professor X and Magneto want to go back into the past (1970, to be exact) to prevent the event that triggered this horrifying future and save human and mutantkind as they know it.

Problem is, Kitty can only send someone back a few days or weeks at a time. Any further than that and she risks tearing apart the mind of the person she’s sending back to the point beyond repair. Luckily, Wolverine (played by Hugh Jackman, who else?) has the ability to heal himself at a faster rate. So Professor X and Magneto decide to send Wolverine back into the past to coerce their younger selves (portrayed by James McAvoy and Michael Fassbender, respectively) to stop the triggering event and save the future.

Serving as a sequel to both X-men: First Class and X-men: The Last Stand, and incorporating characters and actors from both translations, X-men: Days of Future Past is, in a word, a game changer. It brings in all of its key players, from the original cast members and its most revered director Bryan Singer, to the newcomers who’ve newly defined their roles, including McAvoy as Xavier and Fassbender as Magneto. Everyone meshes so perfectly with each other, especially Jackman once again, who essentially has to react to characters from two different time zones. There hasn’t been a cast this big since Joss Whedon’s The Avengers, and I’m tempted to say the movie is better because of it.

Do I really want to stand here though, and compare Days of Future Past to that of The Avengers? Yes I do. The Avengers was a bold, brave step forward in comic book evolution, combining characters from five different movies to make a superhero epic that hadn’t been tried before. Days of Future Past follows that same model, bringing in characters from six of its movies, but the end result is vastly different. There’s a much deeper plot going on here, a vastly intelligent and contemplative story that elaborates on its recurring themes of racism and, once again, bringing in the consequences of discrimination to the forefront. I loved X2 for this very reason, for it being more than just a comic book movie and focusing itself more as a political thriller with comic book elements thrown into the mix. This movie is that to, like, the tenth power.

Oh yes, this movie will fill comic fans with glee everywhere. Similar to the small little easter eggs that can be picked up in other Marvel movies (Note: The Doctor Strange reference in The Winter Soldier), this movie too has sweet little moments that comic fans can pluck from the ground and take a moment and appreciate the aroma. My favorite had to be a moment where a mutant named Peter (Evan Peters), who can run at supersonic speeds, rests in an elevator with the younger Magneto as he’s helping him escape from prison, and makes a comment about his long-lost father. That’s just the tip of the Bobby Drake-iceberg. There’s so many moments I can pull from that filled me with joy and happiness, while others filled me with dread and angst. The film orchestrates its emotions wonderfully, and in every fabric of the film I felt what I was supposed to feel.

I’m going to go out on a limb and say this is the best X-men movie in the series so far. Bold claim, I know, but it deserves it. From its first moment to its last, Days of Future Past is completely, utterly, fascinatingly mind-blowing and involving. From its quietly hinted-at themes of xenophobia and extermination to its climactic action scenes where we don’t see how on earth our heroes can win, Days of Future Past combines the best parts of all of the movies and makes itself the best entry out of them. Many audiences have recently been experiencing superhero movie fatigue, with movies such as Man of Steel and The Amazing Spider-man 2 recently being met with mixed reaction amongst audiences and in the box office. Days of Future Past is one of those movies that restores your faith in the genre.

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“X-MEN: THE LAST STAND” Review (✫✫✫)

How can you “cure” what was intended as a gift?

There’s an obvious danger with the production of second sequels made with planned trilogies: how do you keep things fresh and interesting and make sure none of the material isn’t stretched out or forced? For many trilogies, the third entry is the one filmmakers are usually least concerned about. Why should they be? They’ve already made their biggest impact with the first two films and people will go and see it anyway, so why should they extend any effort? I like to call this “the trilogy curse,” and it explains why so many second sequels end up letting down their entire franchise (*cough* Terminator 3 *cough*).

The best thing that can be said for X-men: The Last Stand is that it does a good job avoiding the trilogy curse. While some may be frustrated by the liberties it took and the deviations it made from the source material, I for one found it to be very liberating. It changes things up a bit, made things different, and did one huge thing that many comic book movies can’t do: it made it unpredictable. Because of this, the stakes were higher, the action was more involving, and it made you invest yourself more in the characters rather than waiting for everyone to hold hands in the end for that “happily ever after” ending many films get trapped into. X-men: The Last Stand accomplished something important: it proved that comic-book movies can deviate from their source material and still be good.

After saving both human and mutantkind at the shrouded site where Wolverine (Hugh Jackman) gained his metal claws and lost his memory many years ago, X-men: The Last Stand takes place as the X-men still try to cope with the death of their beloved Jean Grey (Famke Jannsen), who sacrificed herself to save her friends as she became engulfed by a sea of raging waters. Most affected by this is her boyfriend Scott “Cyclops” Summers (James Marsden), who can still hear her voice in his head as he sits in their bedroom reminiscing about her.

The X-men, however, have a much more pressing issue at hand: a company called Worthington Labs has recently invented a mutation antibody that basically attacks mutant cells and nullifies them. The public dubbed it as a “cure,” and it essentially turns mutants into regular human beings, forever granting themselves the life of normalcy they’ve so long desired. Of course, this new invention stirs up quite a controversy among the mutant community, especially regarding Magneto (Ian McKellan) and his extremist brotherhood of mutants. When mutants come to terms with this cure and what it means for all of them, they must make a decision of whether or not to fight against the cure, or fight for humanity’s survival at all.

The first out of the X-men series not to be directed by Bryan Singer, filmmaker Brett Ratner (The Rush Hour series) steps in to fill in the reigns of Singer’s mostly definitive first two installments. How does he do? Well, the good news is that he holds his own pretty well, and makes a movie that he can call all his own. Ratner poses an important question here that I think the other two films mostly sidesteps: if you have an unwanted gift, should you keep it? For me when I watched the movie, I saw an image deeper than that of a mutant standing in line to take a shot that would take away their powers. I saw a pregnant teenager waiting in line for an abortion for that baby that she never intended to have in the first place, or an image of a man going in for a gender change because he doesn’t feel comfortable in his current body.

Controversial? Yes, but that’s how the film intends for it to be. Much like its predecessors, The Last Stand handles its political side well, and is being more ambitious by taking a different spin from the standard supremacist/racism themes that they explored in the earlier installments.

The cast is good, but that’s standard at this point. We expect Jackman to be good as Wolverine. We expect Patrick Stewart and McKellan to be convincing as the leaders for their own specific causes. We expect Storm (Halle Berry) to be the strong female hero that she is, and we expect Iceman (Shawn Ashmore) to be the kind-hearted, considerate teenager while Rogue (Anna Paquin) remains the estranged and desperately shy mutant who continuously questions keeping her abilities. The one we should notice more than anyone else is Janssen as Jean Grey. Yes, she’s back, and she has a much more villainous spin on her that comic fans may or may not be happy to see. She’s much more versatile in this movie, bouncing brilliantly in between angry and hateful to scared and grief-stricken. Without giving too much away, I really liked her role in this movie as both a protagonist and antagonist, and I think X-men fans will be just as pleased with her performance as well.

The only thing I don’t like with this movie is its climax. The buildup earlier in the film was so much better, with the backstory of Jean Grey, Professor X and Magneto culminating so ingeniously into a plot where all the danger was real and there was no way to predict who lived and who died. Another great scene with excellent buildup was when Wolverine went searching for Jean, fighting a small group of mutants within the confusion of a lush, maze-like forest. The final fight, however, could not have been more standard and one-note if it tried. It plays out exactly as you would predict it to, dragging out into a disarray of violence and loud noises until finally it ends in explosions and agonizing screams. Enough already. The rest of the movie did a good job building up anticipation: did you really have to give in right before the end?

Still, I had fun with this movie. I know “fun” is a very loose term that can be used within the film community, especially when you’re speaking about a potential deal breaker such as this. Still, I’m going to say it: this movie was fun. Why am I saying that? Because I enjoyed it, that’s why. I genuinely liked it. I liked the big, boisterous action scenes orchestrated on a grander scale in which I don’t think would have been possible six years ago. I liked the darker, more thematic moments between characters where they took time to build up the stakes and what was on the line here. Mostly however, I liked how it humanized the mutants, and made them genuine flesh-and-blood human beings that could be killed and harmed. It didn’t immunize them from death because of their fans’ love for them: it made them mortal, and it presented a real, legitimate threat in the film because of that.

I know many people who are going to disagree with me, and that there will be many who love these characters too much to be able to see them get killed off and just be okay with it. Let me set the news down with you easily: if you’re that bothered by seeing a character’s death in a movie, maybe you shouldn’t be watching that movie in the first place. These filmmakers set out to make a convincing movie where the threat was imminent and real: not to please the comic-book die hard who gets frustrated if a comic book character’s hair isn’t the right color. Maybe that was Ratner’s second goal beyond making a good sequel, to see how many changes he could make before the fans starting writing death threats to his home mailbox.

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“ELYSIUM” Review (✫✫)

We call it Halo– oops, I meant Elysium.

Elysium is a very specific movie for a very specific audience, a science-fiction film that is too illogical to be taken seriously, yet too solemn to have any good fun. Whenever I attend the movies, I expect either a thought-provoking story trying to instill some idea in its viewers, or an engaging, fun picture intended for the enjoyment of its audience. Never have I seen two tones clash with each other so furiously in a motion picture.

Taking place in the future of 2033, Elysium tells the story of Max Dacosta (Matt Damon), a poor young orphan who is stranded on the destitute slums on Earth since pollution and overpopulation took whatever life it had left long ago. The poor live on Earth while the rich live on an off-world, ring-shaped preservation called “Elysium”, where the fortunate carry out their spoiled, lavish lifestyles and cure diseases in these “health pods” that more or less reboot their bodies. Feeling sick, drowsy or nauseous? Not on Elysium.

Since he lives on Earth, Max is stuck to his harsh day job as a construction worker, building the guard robots that patrol and abuse the citizens on Earth on a daily basis. One day, however, a full, fatal blast of radiation doses him at his work place. Having only five days left to live, Max joins the rebellion on Earth and hatches a scheme to get to Elysium and get himself cured.

A notice to the visual effects designer that handled the majority of the film’s designs: I’m suing you for plagiarism. Video game fans will notice this more than me, but every single piece of designs for Elysium, the machines and anything else in the movie bears a strikingly similar resemblance to a Microsoft video game called Halo. Look it up. The robots, the armor, the weapons, the vehicles,the landscape, even the ring design of Elysium all bear multiple similarities to their counterparts in that video game to the point where it is no longer inspiration and becomes an issue of copyright. Frankly, I’m surprised Microsoft hasn’t sued them already.

Back to the matter at hand. What is there to say about this movie? Well, it’s written and directed by Neil Blomkamp, the same filmmaker behind District 9, who ironically was also in the running for adapting the Halo movie to the big screen. Matt Damon is the lead, a role previously offered to white rappers Eminem and Ninja, and Sharlto Copley plays a vicious bounty hunter that’s chasing after Dacosta, a sharp contrast to the bureaucratic role he adopted in his first collaboration with Blomkamp in District 9.

I myself have not seen District 9, although I’ve really wanted to. The words I’ve heard to describe the movie have been praising nonetheless, with phrases I’ve heard including “greatly entertaining”, “raw and intensely-blooded”, “aggressively original”, and “an un-compromising geo-political/xenophobic commentary.”

I feel like everything I heard about District 9 is everything that Elysium isn’t, save for all of the pointless blood and gore. Don’t get me wrong, there are good parts in Elysium, but that’s all they are: complete, fully realized parts of one broken, misshapen whole. The first hour is absolutely mesmerizing, immersing us in this world full of spectacle, bigotry and the unfair treatment of social classes. I love the opening sequence of the film because it painted a picture in between Earth and Elysium similarly to how one paints a picture of the rich and the poor. It truly touched and gripped me,  preparing me for an exhilarating experience filled with deepness and social commentary.

So what happened? Matt Damon gets doused with radiation and he straps on a large freakin’ robot suit that is about as lumpy and inconvenient as the metal suit Tony builds at the beginning of Iron Man. All of the emotional relevance I talked about at the beginning of the movie is now gone. What’s in the place of the drama and the social commentary is an action movie, filled with all sorts of the gunshots, robots, big ships, and the machine “whilring” sounds all the same. The worst part?  None of the action is either original or exhilarating. It’s just an awkward boxing match of punches and grabs that looks about as visually appealing as a round of “Rock-Em-Sock-Em Robots”.

Oh, Matt Damon does a good job being a puppet in the movie, but that’s all he is: a puppet, with no emotional gravity or relevance until the end of the picture. But even then, what do we have for the other 120 minutes? Just the typical bad boy character with big muscles dragging around a metal suit and shouting the F-word.

There are also multiple lapses in the film’s logic that can’t help but bother me. Why doesn’t Elysium have any defense systems? Why do they have to rely on a bounty hunter to shoot some spaceships down from the grounds on Earth? How can you aim at ships in space when you can’t even see them from the planet? Why does Max experience headaches randomly that are neither explained or elaborated? Why does it take one person multiple hours and a lot of painkillers to surgically install armor, whereas it takes another person mere minutes to put it on?

The worst, and most frustrating hole, however, comes from Elysium itself. Do the inhabitants there realize that Earth’s inhabitants are not after their home, but rather, their healing pods that they keep exclusively on Elysium? That’s why they invade the preservation, for crying out loud. Why, then, are they so selfish in keeping those pods and not at least building a few for the hospitals on Earth? The U.S. used to spend over $50,000 on foreign aid to other counties, and Elysium is obviously much better off than we are. Are Elysium’s inhabitants really so stupid to not realize that if they built a few of those pods down to earth, the tension would ease and they perhaps would be left alone? Their attitude is so selfish to the point that their actions are no longer sees as cruel and they begin to seem less realistic.

Yes, it paints imagery of the rich and the poor. Yes, it has its own philosophy of racism and social class. Yes, it has messages on healthcare and humanity. Laddy-freaking-da. What is the point of the messages if the film is no good? We were supposed to get a film that was smart, exciting, and dramatic. What we got instead from Elysium was an experience that is dull, confusing, and uninspired.

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