Needs more brains if you ask me.
Need For Speed is one of those movies that feels like pressing on the gas pedal. You get a good kick out of it at first, but it doesn’t take long for it to run on empty.
Based loosely on the video game series of the same name, Need For Speed stars Aaron Paul (Breaking Bad’s Jesse Pinkman) as Tobey Marshall, a car mechanic whose prowess at street racing precedes that of Dom Toretto from Fast and Furious. When Tobey’s closest friend Pete (Harrison Gilbertson) is killed in a race against his wealthy rival Dino Brewster (Dominic Cooper), Marshall sets out in a race across the country to find Brewster and make him pay for what he has done.
Directed by Scott Waugh, the filmmaker behind the 2011 war drama Act Of Valor, Need For Speed is a typical Hollywood sports car movie with the typical ingredients you’d expect: a lot of action, few brains, even less wit and an over-dependence on formulaic Hollywood cheese
The screenplay is unbearably generic, to the point where groaning in disbelief is almost a reflex. In the first 20 minutes, we get every racing movie cliché you could possibly find in the handbook, from the underdog street racer stereotype to the prolifically rich and jerk of a rival to the underdog getting framed for a crime that he didn’t commit, seeking revenge on his transgressor. I wonder where we’ve seen that before?
Oh, is this movie bad. From the movie’s first scenes to its very last, it’s a predictable farce that can be easily foreseeable if you’ve seen any street racing movie ever. Case in point: Would I be really giving away any spoilers if I offer that A) Marshall makes it into the final race, B) He beats Brewster in a tedious scene that’s supposed to be the climax and C) He gets a beautiful girl in his arms? Please look at that, and tell me that doesn’t remind you of The Fast and the Furious franchise.
The movie might have been decent if the performances were worth anything more than a ukulele pick. Look at all of the names that are in this movie: Dominic Cooper, Imogen Poots, Michael Keaton, Aaron Paul. All great and talented actors, whose versatility of projects range from Batman and 28 Weeks Later to Captain America: The First Avenger and “Breaking Bad”. Their roles in this movie are wasted because they are mostly shoved aside for the (dis)pleasure of preposterous stunts, relentless engine revving and unbearably bad CGI animation. The fire effects that can be seen in one scene are so laughably bad that the video game looks more realistic.
The only thing I give the movie credit for is its third act, which is surprisingly affectionate. Dare I say that it may be poetic? No, that would be giving the movie too much credit. Still, it carries a very humble message about it, a grounded and reassuring statement that everything is going to be all right, even if things don’t initially seem that way. This end scene was surprisingly touching and relevant, elevating the movie above its mediocrity, although temporarily.
That still doesn’t change what we have here, though. Need For Speed is a predictable, standard, run-of-the-mill action farce with no surprises or original ideas. It’s almost like playing a video game, except you’re watching the filmmaker play it for you.